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Chillennium takes place during one weekend of the fall semester. Location and exact date will be announced at a later time.
Participants will be required to bring their own computing equipment and any peripherals. Participants will be fed 3 meals a day and snacks. If you have any food allergies or preferences please specify this during registration.
Participants will be required to bring their own computing equipment, laptops, desktops, monitors, etc. We recommend bringing an ethernet cable with you and any other peripherals (tablet, Oculus Rift, Kinect, Wii remotes, controllers, etc.) you may need. Power drops and wireless internet access will be provided. There will be no wired internet at the game jam venue. If participants need access to the internet they will need to bring a wireless device. Volunteer staff will be available to help participants load, unload, and set up their equipment upon request.
Participants will be allowed to use any software or programming languages available to them either on the internet or on their native computers for the duration of the game jam. We recommend downloading student versions of popular game development software such as Unity, Unreal Engine, Maya, Houdini, the Adobe Creative Suite, etc. prior to arriving at the event. It is up to the participants to bring what they think they'll need to develop a game in 48 hours.
Games will be judged by a team of industry professionals, sponsors, and children (10+). Games will be ranked on a scale from 0 to 5 for their Innovation, Quality, and Completeness in the categories of Programming, Art, Design, and Sound for a total maximum score of 60. The three teams with the highest overall scores will be awarded the 1st, 2nd, and 3rd place for Best Overall Game. Additional prizes will be awarded to exceptional teams in each category of Programming, Art, Design, and Sound. In the spirit of friendly competition, teams will not be able to receive multiple awards.
All game code and content must be created during the 48-hour game jam period. Though we do not expect all game jam contest submissions to be created entirely from scratch, Chillennium prohibits creating game content prior to the start of competition. If you choose to adapt code or content from the internet, be sure that you make it your own. Derivative work will be recognized by judges and will affect your game's score.
Game jam participants will be provided breakfast, lunch, and dinner and have access to snacks and drinks for the duration of the event. Meals will be served outside the Game Jam work zone in the dining area, but snacks will be available in the work zone. You can still bring your own food or drinks if you want. No alcohol is allowed at the game jam, and it will be confiscated by Chillennium security.
If participants wish to take a break, there will be a staffed rest area reserved for Chillennium; participants should bring their own pillows and blankets.
Participants must be currently enrolled college or university students. Participants will be issued an official Chillennium badge to wear for the duration of the event. Though it is advised that participants stay on site for the duration of the Game Jam, participants will be allowed to exit the venue. Re-admittance will only be granted to those wearing an official Chillennium badge.
Visitors are allowed onto the jam floor, though they must check in with Chillennium security at the front desk to receive a guest pass and are only allowed to stay for an hour. Visitors will only be allowed between 10:00 am and 10:00 pm, and are not entitled to any food or other perks offered during the event.