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Registration for Chillennium 2019 is officially open! If you are currently a student at a college or university, you can fill out this survey, which will give you a link to register at the end! Registering early guarantees a lower price and the possibility of exclusive merchandise.
Early-Bird ($25) ends April 30
Pre-Registration ($30) ends July 4
Registration ($35) ends August 27
Late Registration ($40) ends September 17
Chillennium 2019 will take place at the Texas A&M Memorial Student Center. It will start on the afternoon of Friday, October 4th and end 48 hours later on Sunday, October 7th. The exact times are not yet determined, so be sure to follow us on social media and check back here for when that information is announced.
275 Joe Routt Blvd #2240
College Station, TX 77843
All game code and content must be created during the 48-hour game jam period. Though we do not expect all game jam contest submissions to be entirely created from scratch, we prohibit creating game content prior to the start of the competition. If you choose to adapt code or content from the internet, be sure to make it your own. Derivative work will be recognized by the judges and may affect your game's score.
Participants will be required to bring their own computing equipment, laptops, desktops, monitors, etc. We recommend bringing any peripherals (tablet, Oculus Rift, Kinect, Wii Remotes, controllers, etc.) you may need. Power drops and wireless internet access will be provided, though wired ethernet is not guaranteed. Volunteer staff will be available to help participants load/unload and set up their equipment upon request.
Participants will be allowed to use any programming languages or software available to them (e.g. Unity, Unreal Engine, Maya, Houdini, the Adobe Creative Suite). It is primarily up to the participants to bring what they think they'll need to build a game in 48 hours.
Games will be judged by a team of industry professionals, sponsors, and children (10+). Judging will begin immediately following the game jam's ending. Games will be ranked on a scale from 0 to 5 for their Innovation, Quality, and Completeness in the categories of Programming, Art, Design, and Sound for a total maximum score of 60. The three teams with the highest overall scores will be awarded the 1st, 2nd, and 3rd place for Best Overall Game. Additional prizes will be awarded to the teams with the highest individual scores in Programming, Art, Design, and Sound. To encourage innovation, there is also an award for VR. Games cannot win more than one award.
All games from past Chillennium jams are available on this website, right here!